In our world, technology causes what we know to shift
daily. What was cutting edge use of technology last year is now dated. One of
my favorite things as an educator is reading the new material out there that
can inspire new thoughts and new trends. When working through my GAME plan, it
became really important for me to see what the cutting edge trends were out
there for helping with assessment and communication.
I began my research with Henry
Jenkins’ (2013) Reading in a
Participatory Culture. Jenkins’ (2009) book explores a world where students
interact with each other in a social media world. Jenkins (2009) argues that
students are used to living in a world where their opinions are a few
keystrokes away from being shared with the world. Don’t like a video on
YouTube? Leave a comment. Like a friend’s Facebook status? Click the “like”
button. Upset about your test score? Take to Twitter to rant. What Jenkins
(2009) argues is that this aligns itself perfectly with students interacting
over text in the classroom. By making assessments over a text less about
isolated activities like writing a paper. Instead, we should be looking at ways
in which students can participate in each other’s writings. This comes in the
form of online forums for writing and allowing students to show mastery in
shorter writings like blog posts that can then allow students to interact with
each other in a world they are comfortable with. Doing this, Jenkins (2009)
argues, allows for the classroom to meet students where they are
Michael Graham’s Google Apps Meets the Common Core (2013) outlines several apps that
can be used through the Google platform for use in the classroom. Many of the
apps would not align with my assessment needs, but Graham (2013) does outline
the use of Google Docs which would be helpful. With Google Docs, students can
write, edit and comment on the same page in real time. Changes are tracked and
students can collaboratively create together. Ultimately, the writing process
becomes collaborative and allows for students to learn from each other.
Todd Hick’s Crafting digital writing:
Composing texts across media and genres (2013) echoes many of the same ideas of the other texts. Hick’s (2013)
argues that in order to prepare writers for relevancy in the modern world, they
must prepare to share their writings with a larger audience and in different
mediums. Hicks (2013) outlines several ways including digital blogs,
discussions, video creations and audio recordings to help gauge a writer’s
ability. This includes writing more than just literary analysis and typical
English classroom writings, but also including forms of writing that will
stretch them as readers.
In
regards to my second GAME plan, I worked with Dwight to discuss how he uses
Twitter. Dwight explained that he uses it as a way to disseminate information
quickly to students and parents, allowing them to easily link to important
information on school websites. He also uses it to link articles that he thinks
will be beneficial for people to read, whether a staffer or a student. He uses hashtags to label which group he
would like to read the article. I also met with Jeni to look at her portal. She
showed me a few easy steps I can take to set up units in advance and then hide
them so I can just unlock them for students as needed. She also showed me how
to link to several pages my PLC members had already worked on.
Looking
at my GAME plan, my next questions are revolving around where to go next. I am
going to start looking at how to best integrate this information with material
that I already have in my classroom to improve the units already in place. My
only remaining big question is how to make the assessments fit in a way that
feels natural without feeling like we’re using technology just to use
technology. This will be my goal going forward.
Reference:
Cennamo, K., Ross, J. & Ertmer, P.
(2009). Technology integration for meaningful classroom
use: A standards-based approach. (Laureate
Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.
Graham, M. (2013). Google
apps meets Common Core. New York, New York: Corwin.
Hicks, T. (2013). Crafting
digital writing: Composing texts across media and genres. Chicago,
Illinois:
Heinemann.
Jenkins, H. (2013). Reading
in a participatory culture: Moby dick in the English classroom.
Teachers
College Press.
Technology is great! The sites that I use have assessment components which makes it really nice and with all the companies vying for business they keep current with educational trends and align their programs to Common Core State Standard. I use Raz-Kids, SpellingCity, Measuring Up Live, and Edmodo.
ReplyDeleteYou shouldn't have too much trouble finding the assessment that will meet your needs.
Twitter is one social network that I still have difficulties understanding. The deal with the hastags and wondering how to effectively use it is something that I need to learn.
Thanks for your post.